Thursday, November 5, 2009

more weapons !!

yeah so i spent about 7 or so hours working on this :
under more weapons, in the torque resources folder, on the network share... it was harder than i initally thought... because you needed to increase the mask bits and stuff to get it to work, which is harder than it sounds... anyway

simply lets you mount 32 images (ie weapons), also i increased the number of triggers to 8, you can set it to 16 at least(and i have tested)...

yeah so you can have weapons mounted and firing from slots 0-7, with the code i provided, and even firing up to 14 weapons (could be a dodgy loop loosing one) at the same time... if you really wanted, you could link up two wepons per trigger, or just put more triggers, and you could fire all ~32...

1 comment:

  1. Not that we want a sphere surrounded by guns as our ship :)

    Well done, if you'd like to create additional gun / projectile datablocks using placeholder art for guns (or just muzzle points etc in a model) - that would be awesome.

    We mostly need things like rockets, larger more powerful lasers? You get to create some particle effects :D

    Another thing might be particle effects - lasers shouldn't explode when they hit rock etc - this isn't star wars!

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