if any people or nick want to look at our game concepts/stories they shall be on earth by end of today wed the 4th of nov
\\Earth\ProjectTemp\Supernova\Art\Game Concepts
:D
Showing posts with label Josh. Show all posts
Showing posts with label Josh. Show all posts
Wednesday, November 4, 2009
Tuesday, October 27, 2009
things so far
my character is pretty much complete its rigged and textured
the spaceship is done and ive put it on earth
\\earth\ProjectTemp\Supernova\Art\Models\vehicles\josh
and i have also done some work on aarons storage yard its pretty much done just need to name stuff and maybe mess with the texrures if there is time
the shaks have ages to go with lots of unwrpping and no nick there no planes !!!




the spaceship is done and ive put it on earth
\\earth\ProjectTemp\Supernova\Art\Models\vehicles\josh
and i have also done some work on aarons storage yard its pretty much done just need to name stuff and maybe mess with the texrures if there is time
the shaks have ages to go with lots of unwrpping and no nick there no planes !!!




Sunday, October 11, 2009
buildings
Sunday, September 20, 2009
lvl 1 ghetto update
Thursday, September 10, 2009
aliens
Monday, August 24, 2009
Thursday, August 20, 2009
Tuesday, August 18, 2009
Thursday, August 13, 2009
Monday, August 10, 2009
Wednesday, August 5, 2009
getting serious
In the second week i realised in more depth what needed to be done. we need to come up with some space ship designs and multiple external parts that can be used on other ships of that faction which i messed around with but couldn’t come up with anything solid although the idea to have custom parts is good coming up with the designs and themes for the ships/parts is difficult and it makes it even more difficult when we aren’t really working together cos all our designs are not themed there all individual if you know what i mean maybe more internal upgrades? or a different customisation system? anyway i’m nearing the compilation of the modelling stage of my character with only 1,572 polys modeling characters are more my thing not so much drawing them tho :-(
Thursday, July 30, 2009
First time for everything
For my first blog i will go over my first week of the multimedia dip and this is also my first time i have posted in anything
I guess the most logical thing to do is to start on Monday. So i find out that im part of a project to create space game which evolves fighting space battles, upgrading our ship, taking planets for your faction and then getting out of your ship and really take control of your character as you fight battles as an alien/human depending on your faction. So i guess that it is a scifi/rpg/shooter combo. After this class i found myself in a different class were i learn how to create/edit sound effects unfortunately the correct equipment was not available so all we did was edit songs to learn how to cut out the ”pop” when you cut say a whole verse out.
On Tuesday i was introduced to the world of creating concepts for movies/games. As my imagination primarily revolves around the medieval ages and fantasy evolved with it like magic, dragons, demons and heroes to combat the evils by in my mind they don’t always win. So with that in mind i decided to come up with stories with that kind theme. After that class 3ds was up next and we had to create a model off one of the reference images provided so we can animate them next week.

Wednesday i spend all day drawing art for the game we are making and i came up with the idea that the neutral planets which the player wants to take over are guarded these creatures >>>
who are blind, very angery, and can shoot a beam out of their enlarged hand
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