Blog space for the programming and multimedia students of West Coast TAFE Joondalup
Thursday, September 10, 2009
aliens
i have started to do some work on an alien for our game and so far i have this low poly super detailed textured head, all the models i do for the game from now on will have a high detail texture like the pic below
High detail being textures? :P But low poly is good ^^* we can of course use LOD (level of detail) to adjust the amount of polys on models, based on pixel size on the screen.
Please keep track of time spent working on models and stuff if you can :) and start/end dates (posting at the start and end is sufficient as i monitor the blog).
High detail being textures? :P
ReplyDeleteBut low poly is good ^^* we can of course use LOD (level of detail) to adjust the amount of polys on models, based on pixel size on the screen.
Oh and it looks good :)
ReplyDeleteyes high detail being the textures
ReplyDeletethe head is 600 polys
nice :O
ReplyDeleteI like the look too. Any kind of background you can give to this character concept? The hood does make him look particularly shady.
Of course by character concept I mean this and any other of the like you might make.
Please keep track of time spent working on models and stuff if you can :) and start/end dates (posting at the start and end is sufficient as i monitor the blog).
ReplyDelete