Here are some possible skybox backgrounds for the game. I managed to find a skybox tutorial pdf on garagegames.com, and a short photoshop tutorial on creating nebula. Lens flare can be removed.
I also rendered out a skybox set for the first background. The "down" perspective of the skybox isnt actually seen because terrain should be in the way.All that was needed was a small black dot texture, which was already in the Torque 1.6.1 scriptsandassets/data/skies folder.
Also working on concepts and a model for the Space Dock on the first level. Will post later on.
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The corona effect is handled by the engine, it's dynamic.
ReplyDeleteA skybox is also 6 sides that are congruent, if the colours or patterns etc are different at the edges ... or everything is the same on six sides, you will easily notice.
Additionally, there will be no terrain below us; we're in space.
ReplyDeleteill be your friend... it looks awesome with some more work it can become even awesomer
ReplyDelete