Wednesday, August 26, 2009

User Interface and The Workshop

Short post from me:

Graham, I believe you have the compas in Torque 3D; would you like to better adapt the resource to Andrew's UI compas?

The ship customisation UI, now called 'The Workshop' is what we will use to customise ships with parts; although it has not been fully created, the basic workings are there. Will and I set up the rough idea on Tuesday (with the awesome cert 3 oaf behind us telling us what he thought we should do). /drool to that guy.

The Workshop is set up with a 3d view of the thing you are changing, and a right hand pane with <> signs on all thing you can alter. (boosters, jets, primary weapons, secondary weapons for now). Below these are the ship details (what parts are currently being used and what the statistics of the ship are (because a massive engine would add mass, and give more speed etc).

Currently the only options are visual ones as the variables for speed, roll, etc on our flight vehicles are not alterable yet (expect this to change within the next week).

Additionally we will add many of the discussed ideas to the customisation - cloaking, shield generators etc. These will be upgradable via The Workshop.

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