Wednesday, September 23, 2009

Inventory sys 3D beta 5

First sorry for that I wasnt posting anything for such a long time. But anyway, I manage to import evrything to 3D without errors. So far inventory is acually not diplaying anything becasue some where on the track Im not passing any items to invntory, so no errors, but need this small fix. This will be starting point for actuall suiting our needs for game: design, functionality, mounting and unmounting items in this onto ships and human characters. For more detalied information please look up on garagegames under link: http://www.garagegames.com/community/forums/viewthread/101953

2 comments:

  1. It's alright; just update us as you progress next time; this is good though; gives me an update so i can add it to the timeline and tracker.

    Well done Romek.

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  2. A new resource has been created; using SQLite3 and just TScript; due to the fact you do have a TS assignment, it'd be a good opportunity - seeing as how you have the C++ orientation of it at the moment - to implement and modify the inventory/vendor system created.

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