Friday, October 16, 2009

Power plant

Finished the power plant apart from the bounding boxes (I'll need some help). I'll start texturing my character now


1 comment:

  1. That looks awesome Vincent :)
    Any particle effects just tell us, and if you need a particular texture to have specular or light emission that can be done as well.

    It's common in game modelling to apply multiple textures to one shape in order to get a graphic effect in - of course this can be done with light maps anyhow.

    Any opacity just needs alpha levels in the texture.

    ReplyDelete